Frontline
Frontline is a turn-based capture-the-flag tactics game. Command a four-unit squad across a 40×40 battlefield of trees and stone, outmaneuver your opponent, and be the first to carry their flag home — or wipe them out. Matches are best of five.
Every turn you've got 12 action points and 30 seconds. Spend points to move or to shoot (6 points a shot, so two shots — or move and fire). Trees give you partial cover and let some bullets through; stone blocks shots cold. Grab the enemy flag and run it back to your base to score a party. First to three parties wins the match.
The enemy doesn't just charge — it coordinates, escorts its flag carrier, focuses fire, and retreats from a losing firefight to reposition. Pick your challenge before the match: Easy, Normal, or Hard.
Features
- Turn-based tactical combat on a procedurally generated map
- Line-of-sight shooting with cover: trees (partial) and stone (full)
- Capture-the-flag and elimination win conditions
- Best-of-five matches with a coin toss to open, alternating starts after
- Three difficulty levels, each with distinct enemy behavior
- Per-run stats: current streak, best streak, games played, and win %
- 30-second turn timer, pause, and sound toggle
- Runs in your browser — no download, no accounts
How to play
- Click one of your (red) units to select it
- Click open ground to move, or an enemy in range to shoot
- Stand next to a flag and click it to grab or return it (free)
- Drag, use WASD/arrows, or click the minimap to pan the camera
| Published | 16 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Aelian Studios |
| Genre | Strategy |
| Tags | 2D, Pixel Art, Singleplayer, Tactical, Top-Down, Turn-based, Turn-Based Combat, Turn-based Strategy, War |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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